|
|||||||||
| PREV NEXT | FRAMES NO FRAMES | ||||||||
Integer object with the specified
value to the array.
String-object with the specified
value to the array.
String-object at the specified
position with the given String-object.
frontClippingPlane.
edge1 and edge2 are
used to create two vectors.
PointArrayTable.
Debugable will be implemented by most object
classes of the mr3d package.
java.lang.Vector providing an easy way to handle
a dynamic array of int values.int array.
DynamicStringArray is a wrapper for
java.lang.Vector providing an easy way to handle
a dynamic array of String-values.String array.
SceneManager is in debug mode.
Graphics objects.
Vector containing the array data.
Vector containing the array data.
FileReader will be implemented by all object
classes that read and interpret 3d-object files.PointArrayTable the object
points can be found.
frontClippingPlane.
int value of the Integer
object at the specified index.
String representation of the
String object at the specified index.
data vector at the
specified line and column.
String
String.
String.
String.
errorBreak variable.
int value.
InputStream created from the file specified in fileName.
int value at the specified
position.
PointArrayTable the object
points can be found.
java.lang.Math
of the Java MicroEdition.referencePointCoords.
String and writes
it to the console.
ObjectArray is a collection
of all 3D-objects needed for the scene. PointArrayTable.
Renderer has to be implemented by
objects that turn the projected 3D-data into a picture.filename.
Integer object at the specified position.
String-object at the specified position.
int value at the specified
position with a new value.
String-object at the specified
position with a new String-object.
coords with
the base vector base.
SceneManager.
sceneRenderer object for rendering a picture from the
projections the camera calculates.
objects.
elements vector.
errorBreak to true.
Transformable will be implemented by
all object classes of the mr3d package that can be transformed
through matrix operations. Triangle3D objects.TriangleBased3DObject
TriangleBasedModelReader is an implementation of
mr3d.io.FileReader for reading 3D models from file.
TriangleBasedModelReader.
TriangleBasedModelReader with
the possibility to set the reader into debug mode.
|
|||||||||
| PREV NEXT | FRAMES NO FRAMES | ||||||||