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Class Summary |
| Edge3D |
The class Edge3D is able to represent an edge. |
| MathME |
The class MathME contains several basic mathematic functions that have
not been included in the standard math class java.lang.Math
of the Java MicroEdition. |
| Matrix |
The class Matrix is able to represent an mathematical 4x4 matrix
object.
|
| MatrixFactory |
The class MatrixFactory gives you several functions to create
specialized matrices such as unit, rotation or
translation matrices. |
| Point3D |
The class Point3D is able to represent a 3D point in a virtual world.
|
| Triangle3D |
The class Triangle3D is able to represent a triangle. |
| TriangleBased3DObject |
Representation of a 3D object as a composition of a number
of Triangle3D objects. |
| Vector3D |
The class Vector3D is able to represent a homogeneous vector. |